Added: Kenan Trimm - Date: 26.02.2022 07:27 - Views: 41521 - Clicks: 4178
Playing a video game as a sexy, crop-topped avatar made women more likely to accept rape myths like "most rape victims are promiscuous. When we don a virtual reality avatar, our real-life behavior can change, too. Like, for example, when people embody a tall avatar, they have a tendency to act more confidently. A total of 86 women participated in the studydonning a head-mounted display that placed them in a virtual environment where they could look in the mirror and see their avatar self, which moved as they moved in real life, dressed either in a sexy outfit or wearing jeans and a jacket.
While wearing the sexy, short-skirted avatar, women talked more about their bodies, hair and dress than the women who wore pretty everyday clothing in the scenario. But OK, so women who embodied an avatar who was wearing outlandish clothing talked about their clothing.
Maybe not that big of a deal? The condition that garnered the most acceptance of rape myths? These avatars actually seem pretty tame, too.
Look at the female characters in Mortal Kombat! Basically entirely boobs and bathing suits. On the bright side, if virtual avatars can affect us this deeply, maybe they could be used for the powers of good, too. Positive body-image video games, anyone? Stanford News. Demolition is an essential part of the renovation process.
It's also a good way to get out some stress. Here are the tools to do it. up to receive Popular Science's s and get the highlights. Using A Sexy Video Game Avatar Makes Women Objectify Themselves Playing a video game as a sexy, crop-topped avatar made women more likely to accept rape myths like "most rape victims are promiscuous.
Courtesy Jeremy Bailenson. How the researchers explain the phenomenon: These avatars actually seem pretty tame, too.
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